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[[File:MMC_logo.jpg|right]]
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{{Company_infobox
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|BG1= White
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|BG2=
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|imageBG=
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|image=
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|hideo=
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|founder= [[Admiral Z'har Dizen Or'dinii]]
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|ledby=*Owner ([[Admiral Z'har Dizen Or'dinii]])
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*Board of Officers
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|associations=*[http://starwars.wikia.com/wiki/MandalMotors MandalMotors]
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*[[Mandalorian Clan Or'dinii]]
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|parent=
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|subsid=*Armature Apparatus
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*Blue Shift Transportation
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*Gold Standard Consultants
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*MandalMine
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*Star Forge Shipyards
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*Starfire Security
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|locations=*[http://starwars.wikia.com/wiki/Dressel Dressel] (Main Business Office)
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*[http://starwars.wikia.com/wiki/Etti_IV Etti IV] (Headquarters)
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*[http://starwars.wikia.com/wiki/Aparo_sector Aparo Sector] (Controlled)
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*[http://starwars.wikia.com/wiki/Corporate_Sector Corporate Sector] (Controlled)
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*[http://starwars.wikia.com/wiki/Farana_sector Farana Sector] (Controlled)
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*[http://starwars.wikia.com/wiki/Trianii_Space Trianii Space] (Controlled)
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*[http://starwars.wikia.com/wiki/Wyl_sector Wyl Sector] (Controlled)
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*Many Minor Sites
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|role=*Manufacturing (AA)
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*Mercenary force (SS)
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*Resource harvesting (MM)
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*Shipyard (SFS)
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*Third party negotiation (GSC)
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*Transportation (BST)
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|products=*Clones (SS)
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*Personal equipment (AA)
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*Starships (SFS)
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*Raw materials (MM)
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*Vehicles (SFS)
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|hidec=
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|founding=43ABY
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|dissolved=
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|era= Jedi Vs Sith Golden
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|affiliation=||MandalMine Collective}}
   
[[File:MMC_logo.jpg|left]]MandalMine Collective (MMC) is primarily a Mining, Resource Extraction and Resource Transport business. While the bulk of its revenue comes from the sale and transport of refined mineral ingots, it also provides material transport, personal transportation, & mining equipment (including personal equipment, ships and droids). The main office is located on Dressel in the Galactic Market. There are MMC outposts across much of the galaxy.
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The MandalMine Collective (MMC) is a collection of various companies that have been bought out by the Admiral. Each of the companies has a specific focus. Armature Apparatus (AA) produces a wide range of personal gear & equipment. Blue Shift Transportation (BST) is a passenger & cargo shipping line. Gold Standard Consultants (GSC) is a third party negotiation & contract firm. MandalMine (MM) is a raw material extraction & sale company. Star Forge Shipyards (SFS) produces starships & planetary vehicles. Starfire Security (SS) is a private security firm. The main business office is located on [http://starwars.wikia.com/wiki/Dressel Dressel] in the Galactic Market. The MandalMine Collective compound, the headquarters of the company, is located on Etti IV. Additionally, there are MandalMine Collective outposts across much of [http://starwars.wikia.com/wiki/The_galaxy the galaxy].
   
 
==Board of Officers==
 
==Board of Officers==
   
MMC is a private corporation, owned solely and completely by [[Admiral Z'har Dizen Or'dinii]]. However, due to the size that it has grown to, the Admiral employs a Board of Officers in order to run most of the day to day operations. However, despite the apparent power of the board, the Admiral retains the power to replace any member of the Board at his pleasure.
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The MandalMine Collective is a private corporation, owned solely and completely by [[Admiral Z'har Dizen Or'dinii]]. However, to allow the company to operate at peak efficiency [[Admiral Z'har Dizen Or'dinii| the Admiral]] employs a Board of Officers to run the subsidiary companies. However, despite the apparent power of the board, [[Admiral Z'har Dizen Or'dinii| the Admiral]] retains the power to replace any member of the Board at his pleasure.
   
*Owner: [[Admiral Z'har Dizen Or'dinii]] (PC Male Zabrak, 92)
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*Owner: [[Admiral Z'har Dizen Or'dinii]] (PC Male [http://starwars.wikia.com/wiki/Zabrak Zabrak], 92)
**Head of Acquisitions: Geht'hor'nthic (NPC Male Chiss, 61)
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**Head of Armature Apparatus: Yaris Droan (NPC Male [http://starwars.wikia.com/wiki/Anomid Anomid], 47)
**Head of Research & Development: Sevo Su (NPC Female Kaminoan, 42)
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**Head of Blue Shift Transportation: Uddn Cruhn (NPC Female [http://starwars.wikia.com/wiki/Herglic Herglic], 42)
**Head of Internal Security Force: [[Non-Com Or'dinii]] (PC Male Gungan, Age Unknown)
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**Head of Gold Standard Consultants: Geht'hor'nthic (NPC Male [http://starwars.wikia.com/wiki/Chiss Chiss], 61)
***Head of the Naval Brigade: Commander Gotrun Raven (NPC Male Khil, 56)
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**Head of MandalMine: Zytlgren (NPC Female [http://starwars.wikia.com/wiki/Kissai Kissai], 40)
***Head of the Security Brigade: Commander Doric Hawk (NPC Male Human, 34)
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**Head of Star Forge Shipyards: Sevo Su (NPC Female [http://starwars.wikia.com/wiki/Kaminoan Kaminoan], 42)
**Head of Mining: Zytlgren (NPC Female Kissai, 40)
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**Head of Starfire Security: [[Non-Com| Non-Com Or'dinii]] (PC Male [http://starwars.wikia.com/wiki/Gungan Gungan], 30)
**Head of Transportation: Uddn Cruhn (NPC Female Herglic, 42)
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***Head of Naval Brigade: Commander Gotrun Raven (NPC Male [http://starwars.wikia.com/wiki/Khil Khil], 56)
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***Head of Security Brigade: Commander Doric Hawk (NPC Male [http://starwars.wikia.com/wiki/Human Human], 34)
==NPCs==
 
*Commander Gotrun Raven is Head of the Naval Brigade on the MandalMine Collective Board of Officers. He is a 56 years old male Khil. He previously served as the second in command of the Midnight Fleet under Admiral Z'har.
 
*Commander Doric Hawk is Head of the Security Brigade on the MandalMine Collective Board of Officers. He is a 34 years old male Human. Born on Nar Shaddaa, he lived his early life attempting to escape the planet. He previously served as third in command of the Midnight Fleet under Admiral Z'har & Commander Raven.
 
*Geht'hor'nthic is Head of the Acquisitions on the MandalMine Collective Board of Officers. He is a 61 years old male Chiss. A fugitive from the Chiss government, he originally joined up with Z'har for protection.
 
*Sevo Su is Head of the Research & Development on the MandalMine Collective Board of Officers. She is a 42 years old female Kaminoan. A former head of science on Kamino, she was exiled by the new government after the planet was invaded. A short time later she agreed to work for MandalMine Collective on a more permanent basis.
 
*Zytlgren is Head of the Mining on the MandalMine Collective Board of Officers. She is a 40 years old female Kissai. She joined MandalMine Collective on the recommendation of her mother, who had know Admiral Z'har during his days of wandering the galaxy.
 
*Uddn Cruhn is Head of the Transportation on the MandalMine Collective Board of Officers. She is a 42 years old female Herglic. A child of Outer Rim traders, she lost her family & was heavily scarred herself during the YV invasion of the galaxy.
 
*Janis Krill is a medical officer working for MandalMine Collective. He is a 40 year old male Selkath.
 
   
 
==Products and Services==
 
==Products and Services==
   
Order can be placed Here (link under construction).
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Order can be placed [http://jedivsith.boards.net/thread/1383/mandalmine-collective Here]. Orders may be placed via [http://starwars.wikia.com/wiki/HoloNet HoloNet], [http://starwars.wikia.com/wiki/Subspace_transceiver hypertransceiver], or in person.
   
===Mining Contract===
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===Beskar===
   
The standard contract rate for most planets is 10,000,000 "7 paid per year (IC, every three months OOC) in exchange for any mineral wealth extracted, non-negotiable. However, it is possible to exchange the standard contract for a less favorable contract with different terms (exact terms subject to negotiation).
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Beskar Items are sold only to those that have the approval of at least two clan chiefs or whoever currently holds the Helm of Mandalore. Certain items require Beskar of certain grade or higher, these are listed under the grade. The customer may ask for items to be created using a higher grade of beskar than the minimum required.
   
===Mining Equipment===
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*Tier 1 items - somewhat stronger than durasteel to impacts/Moderate melting point (concentrated blaster fire).
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*Tier 2 items - a good bit stronger than durasteel, but will still yield to high energy impacts/High melting point (lightsabres).
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**Armours with integrated equipment
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**Weapons requiring energy sources (Vibroblades, Blasters, Crushgaunts, etc)
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**Complex tools/gear
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*Tier 3 items - Will not yield to impacts/Incredible melting point (extended contact with lightsabres). The laws of physics will still turn the wearer into jelly/a chard crisp after a certain point though.
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**Powered Armour
   
====Droids====
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Price is based on both the size of the item & grade of beskar desired. Small gear is anything that can be reasonably carried/used in one hand. Large gear is anything that can be reasonably carried. Armour is Armour. Massive Items are those that couldn't reasonably be moved by hand (These must be approved by the helm and at least two other clan heads). Prices listed below are estimates based on general price range & the actual price may be somewhat higher or lower based on a number of factors.
   
=====MER droid series=====
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*Small gear
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**Tier 1 = 1,000-3,000 "7
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**Tier 2 = 5,000-10,000 "7
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**Tier 3 = 15,000-20,000"7
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*Large gear
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**Tier 1 = 10,000-15,000 "7
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**Tier 2 = 20,000-25,000 "7
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**Tier 3 = 25,000-30,000 "7
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*Weaponry
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**Tier 1 = 5,000-10,000 "7
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**Tier 2 = 12,000-15,000 "7
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**Tier 3 = 19,000-27,000 "7
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*Armour
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**Tier 1 = 1,000,000-2,000,000 "7
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**Tier 2 = 3,500,000-5,000,000 "7
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**Tier 3 = 7,000,000-10,000,000 "7
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*Power Armour:
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**Tier 3 = 15,000,000-20,000,000
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*Massive Items: Depends on the item.
   
Initially designed to assist search and rescue after a cave-in in a mine, the MER series is made with small, enclosed spaces in mind. The droids have been described as a weird mix of a cat and a centipede. the MER series is designed to work in large groups, often without direct living oversight, so is able to co-coordinating using a basic hive-mind like structure established by ultra-sonic clicks (some field testers has described the sound as "A very high pitched buzzing" and also "Very annoying"). This however can limit the effectiveness of the droids in areas with large amount of high-frequency interference.
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===Droids===
   
MER-1 (mechanical Exploration/Rescue unit - Type 1)
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The droids of Armature Apparatus tend to have a rough & somewhat blocky appearance due to the redundant systems & armour built into each model.
   
*Size: 0.3 Meters long X 0.3 Meters tall X .15 Meters wide (roughly the size of a house cat)
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Militia & Worker
*Armour: none of note
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*[[Drone Hive, Labour| DHL (Drone Hive, Labour)]]
*Weapons/tools: sonic pistol equivalent (max. range 5 meters) (MER-1/w) OR an advanced sensor system (MER-1/s); can also be attached to pull single-person hover gurney
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**A swarm of drones controlled by a central datastation, used for a wide range of tasks.
*Details: the MER-1's single weapon is designed to break down rocks without destabilizing the surround area. Due to this, the weapon's power falls exponentially after a range of only five meters. MER-1s outfitted with the advanced sensor system serve as the eyes of the swarm, locating target objectives and then relaying that information to other nearby units. The sensors can be configured to a large number of possible parameters, allowing MER-1 outfitted with them to also search mine sites for potential hazards or untapped resources.
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*[[Mechanical Exploration/Rescue droid series| MER-P (Mechanical Exploration/Rescue)]]
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**Small droids designed for hit & run attacks.
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*[[Mechanical Exploration/Rescue droid series| MER-1 (Mechanical Exploration/Rescue)]]
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**Small droids that work in hive minded teams.
   
**Secondary testing has also shown that with minor modifications to the targeting program, the MER-1s excel at pest control in mines and aboard most space-craft. Some of field testers have raised the possibility of using the MER-1 droids as an extra layer for mine defense.
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Basic
   
**During search and rescue or pest control operations, the MER-1s tend to work in groups of 10 to 15, with only one or two sensor variants per group. During exploratory operations, the MER-1s tend to work in groups or four or five, will only one weapon variant per group
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Commando
*Class: militia
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*[[Mechanical Exploration/Rescue droid series| MER-2 (Mechanical Exploration/Rescue)]]
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**Large droids with several different tool layouts.
   
====Other====
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Elite
   
Due to nearly a decade on Kamino and a large number of Kaminoan scientists, MMC is capable of producing clone laborers. MMC specializes in clones trained as mine operators, droid technicians, ship repairs, & (to a much lesser degree) physical laborers. However, MMC is able to produce clones capable of working as law enforcement or battle without much trouble. The clones are sold in units of 10. Pricing is as follows: Labor - 12,000 "7; Law Enforcement, General (Basic Class Troops) - 15,000 "7; Law Enforcement, Riot (Commando Class Troops) - 18,000 "7; Combat, General (Elite Class Troops) - 20,000 "7; Combat, Command (General Class Troops/PC clones) - 5,000 "7 (Sold individually only).
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NPC General
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*[[Powered Armour Droid Swarm| PADS (Powered Armour Droid Swarm)]]
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**Modular collection of small droids that interface & link in a arrangement best suited to the current challenge.
   
====Personal====
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===Mining Contract===
(Under Construction)
 
   
====Ships====
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The standard contract rate for most planets is 10,000,000 "7 paid per year (IC, every time resources are collected) in exchange for any mineral wealth extracted, non-negotiable. However, it is possible to exchange the standard contract for a less favorable contract with different terms (exact terms subject to negotiation).
(Under Construction)
 
   
 
===Natural Resources===
 
===Natural Resources===
   
MMC's main service is sale of refined ingots of materials useful in ship and building construction. Orders may be placed as either a monthly scheduled or a one time shipment. Any orders over 500 "7 will include free delivery. Any orders below 500 "7 will have a 400 "7 transport fee. Orders under 1,000 "7 can be placed at any MMC outpost. Orders over 1,000 "7 must be placed at the primary business office on Dressel. Orders may be placed via HoloNet or hypertransceiver.
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MandalMine's main service is sale of raw & refined commodities, including but not limited to the following materials: Ingots of common, semi-precious, & precious metals; common & exotic animals & livestock; common, high quality, & exotic foods; various legal spices; common, semiprecious, precious & exotic gems, jewels, & crystals; various types of fuel; & water.
   
===Transport===
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Orders may be placed as either a monthly scheduled or a one time shipment. Any orders over 500 "7 will include free delivery. Any orders below 500 "7 will have a 400 "7 transport fee. Orders under 1,000 "7 can be placed at any MMC outpost. Orders over 1,000 "7 must be placed at the primary business office on [http://starwars.wikia.com/wiki/Dressel Dressel].
   
MMC provides quick and simple transport to most inhabited planets for both cargo and personal, no questions asked. Please note that all cargo and passengers are scanned for danger materials such as explosive material. Additionally, passengers are confined to the passenger section of the ship and unable to access the crew quarters and bridge (unless of course, you know how to breath in a vacuum). Anyone attempting to ship dangerous materials or access the crew section of the ship will be questioned by the Security Brigade.
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===Personal Equipment===
   
Transport for a single person with minor luggage costs 500 "7 for regional travel & 1,000 "7 for extended travel. Bulk cargo (per ton) costs 2,000 "7 for regional travel & 4,000 "7 for extended travel. Fragile cargo costs 5,000 "7 for regional travel & 10,000 "7 for extended travel.
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Armature Apparatus equipment tends to focus on function & reliability over style & appearance. While most of the equipment listed below is available on the open market, some are produced only for MandalMine Collective use.
   
==Internal Security Force==
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Amour
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*[[Operative Armour| OA (Operative Armour)]]
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**The standard armour issued to members of the Starfire Security Security Brigade.
   
Due to the company's troubled history of being subject to violent pirate raids, enemy assaults, & Jedi/Sith attacks, the Internal Security Force (generally known as MMC-ISF) is tasked with the defense of the various holdings and properties owned and operated by MMC. The MMC-ISF is broken into two Branches: The Naval Brigade (MMC-NB) which is made up of hyperspace capable craft; & the Security Brigade (MMC-SB) which is made up of security operative and the non-hyperspace capable craft and droids that they require. Additionally, the MMC-SB is tasked with search and rescue operations as well as surveying any mining sites. The Praetorian Guard also serve as bodyguards for the Board of Officers, as an office of internal affairs, & are directly under the command of the Admiral.
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Equipment
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*[[Expendable Nanotechnology System| ENS (Expendable Nanotechnology System)]]
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**A single-use syringe with one of several effects.
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*[[Fireteam Uplink System| FUS (Fireteam Uplink System)]]
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**An armour modification that allows a group to keep track of each other's location & health.
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*[[Holoscreen]]
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**An advanced, mobile holographic system.
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*[[Self Contained Medical Unit| SCMU (Self Contained Medical Unit)]]
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**A medical tank that doesn't use bacta or kolto.
   
===MMC-NB===
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Explosives
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*[[Directed High Yield Missile| DHYM (Directed High Yield Missile)]]
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**Long range weapon designed to target stationary or slow moving, heavily armoured targets
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*[[Ice Bomb]]
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**Bulky explosive with an incredible blast range.
   
Serving as a deterrent to any pirate or raider force that would seek to attack MMC holdings, the Naval Brigade is made up of the best spacecraft that money can buy. However, due to the decentralized nature of the MMC, the MMC-NB is mostly composed of starfighters and smaller support craft with very few larger craft.
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Melee
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*[[Adaptable Melee System| AMS (Adaptable Melee System)]]
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**A technological based weapon designed to mimic the abilities of an amphistaff.
   
The Current Layout of active MMC-NB craft, divided by operational fleet is as follows. Command Fleet: 1 Kandosii dreadnaught; 12 Strike-class medium cruisers; 9 Pursuer-class Enforcement Ships; 20 Missile Boats; 20 Starviper-class starfighters; 10 Acclamator-class transport ships (Imperial Transport ship); 1 BC-714 Luxury Transport. Forward Fleet: (under construction).
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Ranged
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*[[Heavy Assault Weapon| HAW (Heavy Assault Weapon)]]
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**An arm mounted mini-missile system.
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*[[Operative Rifle| OR (Operative Rifle)]]
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**An adaptable weapon system using a number of attachments on common frame.
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*[[Recycling/Endless Needle Energy Weapon| RENEW (Recycling/Endless Needle Energy Weapon)]]
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**A long range weapon with a 'bottomless clip' but a low rate of fire.
   
===MMC-SB===
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===Personnel===
   
The operatives of the Security Brigade have been trained to the utmost degree. While usually they are only required to escort drunks or trouble makers from the grounds, they occasionally have to repel more powerful forces, including Jedi & Sith on occasion. It is for that reason that the operatives have been trained to be able to combat Force & lightsabre wielding adversaries.
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One of Starfire Security's few products is a line of [http://starwars.wikia.com/wiki/Cloning clone laborers] & [http://starwars.wikia.com/wiki/Clone_stormtrooper Clone Troopers]. The Labor clones can be trained in any of a wide range of desired occupations. The clones are sold in units of 10. Additionally, Starfire Security also 'rents out' both workers & troops. The prices listed for hiring the force is per battalion (500 troops) for ground engagements & per fleet (256 points) for space engagements.
   
Each operative is clad in glossy black combat armour with a mirrored faceplate, this adds tremendously to the intimidation factor that each operative presents to any would be trouble maker. The fact that they usually work in teams of four often makes the bravest, or most foolish, soul pause and reconsider their actions for a moment. There are even rumors that the red armoured Praetorian Guard are force sensitive.
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Clones:
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*Labor (Militia Class Troops if armed) - 12,000 "7 per unit
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*Law Enforcement, General (Basic Class Troops) - 15,000 "7 per unit
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*Law Enforcement, Riot (Commando Class Troops) - 18,000 "7 per unit
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*Combat, General (Elite Class Troops) - 20,000 "7 per unit
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*Combat, Command (General Class Troops/PC clones) - 5,000 "7 (Sold individually only).
   
Functionally, the armour is nearly indistinguishable from the armour worn by the stormtroopers of the Galactic Empire. The standard weapon issued to the operatives is a compact sonic rifle with a grenade launcher attached to the underside. While the weapon is as effective as a blaster against most targets, it has a small advantage in that it can't be blocked or reflected by a lightsabre. A small bracer-style flamecaster is also issued to each operative and is is generally worn on top of their armour (each has 60 seconds worth of fuel). Finally, each operative wears a bandoleer with room for 5 kit items. The standard kit layout is 3 frag grenades, 1 flash-bang grenade, & 1 medkit, but may be different based on operative's needs. The following kit items are also available: grenades (cyro, flame, flash-bang, frag, glop, smoke, sonic, white phosphorous); mines (cyro, frag, glop, sonic); flamecaster fuel (60 seconds); medkits; MER command beacon (for directing local MER units); tactical strike beacons (for calling down pinpoint accurate turbolaser fire from orbiting craft); & thermal detonators.
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Mercenary:
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*Basic, Short term site security = 20,000 "7 per week OOC
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*Commando, Short term site security = 200,000 "7 per week OOC
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*Elite, Short term site security = 2,000,000 "7 per week OOC
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*Basic, Long term site security = 100,000 "7 per 2 month OOC
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*Commando, Long term site security = 1,00,000 "7 per 2 month OOC
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*Elite, Long term site security = 10,000,000 "7 per 2 month OOC
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*Short term labor = 10,000 "7 per week OOC
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*Long term labor = 50,000 "7 per 2 month OOC
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*Short term planetary security = 3,000,000 "7 per week OOC
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*Long term planetary security = 15,000,000 "7 per 2 month OOC
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*Basic, Pacification operation =50,000 "7 per engagement
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*Commando, Pacification operation = 500,000 "7 per engagement
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*Elite, Pacification operation = 5,000,000 "7 per engagement
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*Space, Pacification operation = 10,000,000 "7 per engagement
   
The current number of active MMC-SB operatives is as follows: (Under construction). The current number of active MMC-SB droids is as follows: (Under construction). The current number of active MMC-SB craft is as follows: (Under construction).
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===Vehicles===
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Star Forge Shipyards produces a wide range of vehicles & starships. While most of its products are small enough to be constructed in ground based installations, a rare few require space-based docks.
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Emplacement
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*[[Radial Automated Ordnance Rack| RAOR (Radial Automated Ordnance Rack)]]
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**An anti-air turret that focuses on high rate of fire & long range at the price of lower per shot power.
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*[[Tactical Ordnance Multi Blaster| TOMB (Tactical Ordnance Multi Blaster)]]
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**An anti-personnel turret that focuses on high rate of fire at the price of lower per shot power.
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Planetary Light
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*[[Multi Ordnance Bomber| MOB (Multi Ordnance Bomber)]]
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**A fast attack bomber designed for use against large formations.
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Support (2 points)
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*[[Resource Extraction Platform| REP (Resource Extraction Platform)]]
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**A mobile harvesting ship based on the Dreadnaught-class Heavy Cruiser. Has large, modular cargo bays in order to function in wide range of non-combat roles.
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?????
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*[[Rakata Modular Assault Cruiser| RMAC (Rakata Modular Assault Cruiser)]]
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**A cruiser based on an ancient Rakata design, which can swap out the 'wings' attached to modify its capabilities.
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===Transportation===
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Blue Shift Transportation provides quick and simple transport to most inhabited planets for both cargo and personal, no questions asked. Please note that all cargo and passengers are scanned for dangerous materials, such as explosives. Additionally, passengers are confined to the passenger section of the ship and unable to access the crew quarters and bridge (unless of course, you know how to breath in a vacuum). Anyone attempting to ship dangerous materials or access the crew section of the ship will be questioned by a helpful security officer from Starfire Security.
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Pricing is as follows:
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*Regional:
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**Per Person (minor luggage) = 500 "7
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**Bulk cargo = 2,000 "7 (per ton)
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**Fragile cargo = 5,000 "7
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*Extended:
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**Per Person (minor luggage) = 1,000 "7
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**Bulk cargo = 4,000 "7 (per ton)
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**Fragile cargo = 10,000 "7
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==Subsidiaries==
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For security reasons, all MandalMine Collective holdings, including ships, stations & ground installations have comprehensive holosurveillance systems, to the point that there isn't a single accessible space on the craft that isn't under continuous surveillance.
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Starship & vehicles that are owned by MandalMine Collective are generally labeled with a call string for ease of recognition. All call strings begin with "MMC-", denoting that they belong to the MandalMine Collective. Following that is the subsidiary tag. Then comes the vehicle designation & number. The call string will generally end with the vehicle's names if given one. For example, An AT-RT that is part of Starfire Security might have the call string MMC-SSSB-ATRT-5846 "Burnout", while a Imperial Cargo Ship that is part of Blue Shift Transportation may have the call string MMC-BST-ICS-89447 "Hex". The spacecraft owned by the MandalMine Collective, with the exception of the spacecraft in the Naval Brigade, are painted a uniform glossy white.
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===Armature Apparatus===
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[[File:Armature_Apparatus_Logo.JPG|thumb|left|100px]]
  +
  +
Armature Apparatus was originally made software & hardware. Because this was less than optimal its line of products was expanded to include a vast array of personal equipment once the MandalMine Collective gained ownership. The civilian product line ranges from datapads & commlinks to droids. The military product line ranges from blasters & grenades to war droids & ship mounted weaponry. Most of the equipment used by the other subsidiaries is produced by Armature Apparatus. While the equipment Armature Apparatus makes may not be on the cutting edge of technology, it does have the benefit of being extremely durable. It is one of the main draws for the customers that the equipment is guaranteed to function in even the most extreme conditions that a person could encounter. One popular tale is of a datapad produced by this company continuing to function even after taking a direct hit from a blaster bolt.
  +
  +
Most of Armature Apparatus' physical holdings are manufacturing & processing factories. The bulk of these factories are located in the Corporate Sector.
  +
  +
===Blue Shift Transportation===
  +
  +
[[File:Blue_Shift_Transportation_Logo.JPG|thumb|left|100px]]
  +
  +
Blue Shift Transportation was a passenger line based out of the Galactic Market on Dressel. However, poor business practices & rough economic times forced the owners to sell off the company. Spotting a chance to cut costs further, the Admiral bought the entire company outright. After supplementing the fleet to be able to handle cargo as well as passengers, he set the fleet to transporting the vast quantity of raw materials gathered by MandalMine to the various shipyards & factory planets. The fleet also carries passengers & private cargo at incredibly low prices to provide further income.
  +
  +
Most of Blue Shift Transportation's holding are ships, however the company has both orbital & land based docking & resupply facilities located across the galaxy. While the majority of these facilities are located in well traveled regions of space & along major hyperspace routes, a fair number are 'hidden' at backwater or uncharted point in space in order to serve as emergency rendezvous points in times of sufficient need.
  +
  +
===Gold Standard Consultants===
  +
  +
[[File:Gold_Standard_Consultants_Logo.JPG|thumb|left|100px]]
  +
  +
Originally a consulting firm on Muunilinst, Gold Standard Consultants was acquired fairly early in order to assist in making business contracts for MandalMine Collective as beneficial as possible. Their main source of work comes from overseeing any contracts involving the MandalMine Collective & the various subsidiaries companies that belong to it. They also are available for hire in a wide range of legal services. These services include drafting contracts, Attending functions as neutral third party witnesses, Legal consultation, Judicial or criminal representation, Hosting legal or negotiation meetings, and other similar tasks.
  +
  +
Most Gold Standard Consultants' offices are located near the Core, however most known planets with a sufficiently large population will have at least one office present.
  +
  +
===MandalMine===
  +
  +
[[File:Tribal_dragon_head.jpg|thumb|left|100px]]
  +
  +
The Admiral's original company. Through a combination of time, a monopoly on beskar, price undercutting, & ruthless negotiating the Admiral managed to acquire an impressive fortune. While MandalMine focused on Ores & Metals to start with, it eventually branched out into food, lumber, livestock, precious stones, lightsabre crystals, various types of stone & a wide range of other raw materials. The Admiral eventually stepped down from running the day to day business. A fair portion of the resources harvested are use to supply the other subsidiaries of the MandalMine Collective. The remaining resources are sold off to the highest bidder.
  +
  +
Most of MandalMine's physical holding are Resource Extraction Platforms traveling around the galaxy & the material wealth they carry. However, MandalMine does hold a number of warehouses & other storage facilities in which material is stored on a short term basis.
  +
  +
===Star Forge Shipyards===
  +
  +
[[File:Star_Forge_Shipyards_Logo.JPG|thumb|left|100px]]
  +
  +
Originally a vehicle company that produced a range of personal craft from landspeeders to space yachts, Star Forge Shipyards was acquired by the Admiral to provide the various craft needed by the other subsidiaries. Most of the craft Star Forge Shipyards makes are constructed in ground-based manufacturing planets. Craft under thirty meters are constructed on assembly lines, while craft up to five hundred meters are constructed in construction slips. Larger ships would require orbital construction facilities, which Star Forge Shipyards currently lacks.
  +
  +
Star Forge Shipyards holdings are mostly located in the Corporate Sector. While a number of dealerships across the galaxy are owned by Star Forge Shipyards & sell their craft, all the manufacturing facilities are located in the Corporate Sector.
  +
  +
===Starfire Security===
  +
  +
[[File:Starfire_Security_logo.jpg|thumb|left|100px]]
  +
  +
Starfire Security was originally a small mercenary company operating in the Arkanis Sector in the Outer Rim. Due to the MandalMine Collective's troubled history of being subject to violent pirate raids, enemy assaults, & Jedi/Sith attacks, MandalMine Collective bought out the company for its own use. Starfire Security is mainly tasked with the defense of the various holdings and properties owned and operated by the MandalMine Collective. However, the forces that aren't busy at any give time are hired out as mercenaries & troubleshooters. Additionally, Starfire Security produces, trains & sells clones. These clones are produced in the [http://starwars.wikia.com/wiki/Kaminoan Kaminoan] style due primarily to the number of [http://starwars.wikia.com/wiki/Kamino Kamino] scientists that fled the planet when the Admiral abandoned the planet.
  +
  +
The SS is broken into two branches, the Naval & Security Brigades. The Naval Brigade (SSNB) which is made up of hyperspace capable craft; & the Security Brigade (SSSB) which is made up of security operative and the non-hyperspace capable craft and droids that they require. The Praetorian Guard is technically a third branch, however, it reports directly to [[Admiral Z'har Dizen Or'dinii|the Admiral]] & serves as bodyguards to Board of Officers, as well as internal security.
  +
  +
The standard genetic stock used for the clones that are used in the Naval Brigade, Security Brigade & Praetorian Guard is that of a genetically modified female [http://starwars.wikia.com/wiki/Draethos Draethos]. The modifications introduced to the genetic stock were increased intelligence & obedience. However, these destined to join the Security Brigade are carefully trained to work in independent fire teams of four. The standard genetic stock is not sold, & is only produced for private use.
  +
  +
Starfire Security's primary facility is a large station in orbit around a blue star. The location of this facility is considered a high-priority secret & extensive measures are taken to prevent its location from being discovered. Starfire Security also operates a number of offices on more lenient planets across the galaxy.
  +
  +
====Naval Brigade====
  +
  +
Serving as a deterrent to any pirate or raider force that would seek to attack MandalMine Collective holdings, the Naval Brigade is made up of the best spacecraft that money can buy. Due to the decentralized nature of the holdings of the MandalMine Collective, the Naval Brigade is primarily composed of [http://starwars.wikia.com/wiki/Corvette corvettes], [http://starwars.wikia.com/wiki/System_patrol_craft small escort craft], & [http://starwars.wikia.com/wiki/Starfighter Starfighters]. The standard genetic stock makes up the vast majority of ship crews, both in Starfire Security & in the other subsidiaries. The various ships of the Naval Brigade are plated with an alloy call [http://starwars.wikia.com/wiki/Havod Havod] giving the ships a deep red colouration.
  +
  +
The Naval Brigade is divided up into several [http://starwars.wikia.com/wiki/Fleet Operational Fleets], these fleets are usually spread over vast tracks of space & will rarely gather in one place for anything less than a full scale emergency. The current list of active Naval Brigade Operational Fleets is provide below.
  +
  +
*[[SS Command Fleet]]
  +
*[http://jvs.wikia.com/wiki/Non-Com#Forward_Fleet SS Forward Fleet]
  +
*SS Rear Fleet
  +
*SS Port Fleet
  +
*SS Starboard Fleet
  +
*SS Ventral Fleet
  +
*SS Dorsal Fleet
  +
  +
====Security Brigade====
  +
  +
The operatives of the Security Brigade have been trained to the utmost degree. The reason for this is that they occasionally have to repel more powerful forces, including Jedi & Sith on occasion. The Operatives have been trained to be able to combat Force & lightsabre wielding adversaries. The glossy black combat armour & mirrored faceplate, adds tremendously to the intimidation factor that each Operative presents to any would be trouble maker. The fact that they usually work in teams of four often makes the even bravest or most foolish soul pause & reconsider their actions for a moment.
  +
  +
Each Operative is issued a standard kit made up of armour, primary weapon, secondary weapon, sidearm, & gear. The armour issued to each Operative is the standard issue [[Operative Armour| OA]]. The primary weapon is an [[Operative Rifle| OR]], with the secondary weapon being a [[Heavy Assault Weapon| HAW]]. Each Operative is allowed to choose the make of their sidearm pistol. Finally, each Operative will carry up to five large kit items based on the current mission. Examples of large kit items are: mines; [http://starwars.wikia.com/wiki/Medpac medpacs]; MER command beacon (for directing local MER units); [http://starwars.wikia.com/wiki/Orbital_strike_beacon tactical strike beacons]; a case of additional HAW rockets (15); & [http://starwars.wikia.com/wiki/Thermal_detonator thermal detonators].
  +
  +
The Security Brigade is divided up into several Battalions. Each Battalion is made up of 500 fireteams of 4 Operatives each (2,000 [http://starwars.wikia.com/wiki/Clone_stormtrooper Standard Operatives] (Commando Troops) Total). It is rare for an entire Battalion to be deployed in a single engagement. It is completely unheard of for multiple Battalions to be deployed together. Generally, engagements that would require such numbers are thinned out by orbital fire before the Battalion is deployed. Vehicles are deployed as needed, With the following models currently in use.
  +
  +
*[http://starwars.wikia.com/wiki/Low_Altitude_Assault_Transport Low Altitude Assault Transport (LAAT)] (Heavy class vehicle)
  +
**[http://starwars.wikia.com/wiki/Low_Altitude_Assault_Transport/infantry Infantry Variants] (Heavy class vehicle)
  +
**[http://starwars.wikia.com/wiki/Low_Altitude_Assault_Transport/carrier Carrier Variants] (Heavy class vehicle)
  +
*[http://starwars.wikia.com/wiki/TX-130_Saber-class_fighter_tank TX-130 Saber-class fighter tank (TXSC)] (Light class Vehicle)
  +
*[http://starwars.wikia.com/wiki/BARC_speeder BARC speeder (BARC)] (Light class Vehicle)
  +
*[http://starwars.wikia.com/wiki/All_Terrain_Recon_Transport All-Terrain Recon Transport (ATRT)] (Light class Vehicle)
  +
  +
====Praetorian Guard====
  +
  +
The Praetorian Guard serves as a last line of defense against any hostile action against the Board of Officers or any other high ranking figure in the company. Clad in a red coloured variant of the standard Security Operative armour, the Praetorian Guard presents an intimidating front to any that might be foolish enough to try & attack their charge. In addition to the standard gear carried by every operative, each Praetorian guard also carries a single, crimson-coloured [http://starwars.wikia.com/wiki/Lightsaber lightsabre]. While they are not skilled enough with the sabres to match a more experienced knight or master, they are skilled enough to engage most sabre wielding enemies long enough for the other Guard members to bring other weapons to bear. Due to this & several other unusual circumstances there are even rumors that the Praetorian Guard includes Force users among its ranks, though these rumors are denied by the Board of Officers.
  +
  +
==History==
  +
Lately, MandalMine Collective has gained control of the CSA & claimed the Corporate, Aparo, Trianii, Farana, & Wyl Sectors. However, the company has yet to solidify their claims in the southern part of the Corporate Sector & the eastern part of the Wyl Sector.
   
 
==TV Tropes & Achievements==
 
==TV Tropes & Achievements==
===TV Tropes===
 
   
*Ace Pilot: the starfighter pilots of the MMC-NB.
+
===Naval Brigade Tropes===
*Adorable Evil Minions: the MER-1 droids, alone = little threat, in swarms = big threat.
+
*Armor-Piercing Attack: sonic and fire vs lightsabre.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/AcePilot Ace Pilot]
*Asteroid Miners: some of their mine sites are orbital.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/AlphaStrike Alpha Strike]: Tend to be used first in any battle.
*Badass Army
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/AmazonBrigade Amazon Brigade]
*Badass Bandolier
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/ClonesArePeopleToo Clones Are People Too]
*Band of Brothers
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CoolStarship Cool Starship]
*Bazaar of the Bizarre: the main office is located in one.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CorporateWarfare Corporate Warfare]
*Black Helicopter: the MMC-SB mainly uses LAATs that have been painted glossy black.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CurbStompBattle Curb Stomp Battle]
*Black Shirt
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/FlauntingYourFleets Flaunting Your Fleets]
*Bodyguarding A Badass: among those the Praetorian operatives are listed as guarding is the Admiral and Non-com.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/GunboatDiplomacy Gunboat Diplomacy]
*Bouncer: roughly 90% of MMC-SB's job.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/LawEnforcementInc Law Enforcement, Inc.]
*Cape Busters: the MMC-SB, as they are trained to be able to take down jedi.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/PuttingOnTheReich Putting on the Reich]
*Clones Are People Too: the MMC-SB, along with most of the crew for the ships of the MMC-NB.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/SendInTheClones Send in the Clones]
*Combat Pragmatist
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/SpaceBattle Space Battle]
*Cool Starship: the entire MMC-NB is more or less built around this.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/SpaceNavy Space Navy]
*Corporate Samurai: the MMC-SB.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/StandardSciFiFleet Standard Sci Fi Fleet]
*Corporate Warfare: one of the reasons for their existence.
+
*Cosmopolitan Council: the Board of Officers.
+
===Praetorian Tropes===
*Curb Stomp Battle: the usual result of the MMC-ISF being called in. Especially if the Admiral is commanding them personally.
+
*Elite Army: the MMC-SB consists of a relatively small number of extremely well trained operatives supported by a large number of droids.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/AmazonBrigade Amazon Brigade]
*Faceless Goons
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/Armor-PiercingAttack Armor-Piercing Attack]: sonic and fire vs lightsabre.
*Flaunting Your Fleets
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/AsskickingEqualsAuthority Asskicking Equals Authority]: for combat ranks anyway.
*Gunboat Diplomacy
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/AugmentedReality Augmented Reality]
*Internal Affairs: The Praetorian Guard serve as this.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BadassBandolier Badass Bandolier]
*Judge, Jury, and Executioner
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BandofBrothers Band of Brothers]: Created intentionally.
*Kill It with Fire: Flamecasters are standard issue for the MMC-SB.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BetterLivingThroughEvil Better Living Through Evil]
*Law Enforcement, Inc.: MMC-ISF.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BioAugmentation Bio-Augmentation]
*Malevolent Masked Men: MMC-SB operatives wear mirrored masks.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BodyguardBabes Bodyguard Babes]
*Mecha-Mooks: The majority of the MMC-SB's combat force is made up of MER-1s.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BodyguardingABadass Bodyguarding A Badass]: Among those the Praetorian operatives are listed as guarding is the Admiral and Non-com.
*Mega Corp
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CadreOfForeignBodyguards Cadre Of Foreign Bodyguards]
*Mildly Military
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CapeBusters Cape Busters]
*Mind Hive: The MER-1s.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/ClonesArePeopleToo Clones Are People Too]
*One Nation Under Copyright
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CombatPragmatist Combat Pragmatist]
*Our Weapons Will Be Boxy In The Future: The MMC-SB standard issue rifle, see immediately below for the reason.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CorporateSamurai Corporate Samurai]
*Pistol Whipping: MMC-SB's standard issue rifle is designed for it.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CorporateWarfare Corporate Warfare]
*Praetorian Guard: Wears red armour instead of the standard black.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/FacelessGoons Faceless Goons]
*Putting on the Reich
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/InternalAffairs Internal Affairs]
*Ragnarok Proofing: Everything MMC makes tries for this.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/JudgeJuryAndExecutioner Judge, Jury, and Executioner]
*Send in the Clones
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/KillItWithFire Kill It with Fire]
*Shoplift and Die
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/MalevolentMaskedMen Malevolent Masked Men]
*Space Battle: The sole reason for the existence of the MMC-NB.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/OurWeaponsWillBeBoxyInTheFuture Our Weapons Will Be Boxy In The Future]
*Space Marine: MMC-SB.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/PraetorianGuard Praetorian Guard]
*Space Navy: MMC-NB.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/PistolWhipping Pistol Whipping]
*Standard Sci Fi Fleet: Small craft are bombers (missile boats) & interceptors (StarVipers), space ships are cutters (pursuer-class) & assault carriers (strike-class), capital ships is a dreadnought (Kandosii).
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/PuttingOnTheReich Putting on the Reich]
*State Sec: MMC-SB.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/SendInTheClones Send in the Clones]
*Super Soldier
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/SuperSoldier Super Soldier]
*Surveillance Drone: MER-1/s.
+
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/WeWillWearArmourInTheFuture We Will Wear Armour in the Future]
*Suspiciously Small Army
+
*The Men In Black: MMC-SB operatives.
+
===Security Brigade Tropes===
*Zerg Rush
+
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/AdorableEvilMinions Adorable Evil Minions]: the MER-1 droids, alone = little threat, in swarms = big threat.
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/AmazonBrigade Amazon Brigade]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/Armor-PiercingAttack Armor-Piercing Attack]: sonic and fire vs lightsabre.
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/AsskickingEqualsAuthority Asskicking Equals Authority]: for combat ranks anyway.
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/AugmentedReality Augmented Reality]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/AwesomePersonnelCarrier Awesome Personnel Carrier]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BadassArmy Badass Army]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BadassBandolier Badass Bandolier]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BandofBrothers Band of Brothers]: Created intentionally.
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BetterLivingThroughEvil Better Living Through Evil]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BioAugmentation Bio-Augmentation]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BlackHelicopter Black Helicopter]: The vehicles are painted glossy black.
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BlackShirt Black Shirt]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/Bouncer Bouncer]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CapeBusters Cape Busters]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/ClonesArePeopleToo Clones Are People Too]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CombatPragmatist Combat Pragmatist]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CorporateSamurai Corporate Samurai]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CorporateWarfare Corporate Warfare]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/EliteArmy Elite Army]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/FacelessGoons Faceless Goons]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/KillItWithFire Kill It with Fire]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/LawEnforcementInc Law Enforcement, Inc.]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/MalevolentMaskedMen Malevolent Masked Men]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/Mecha-Mooks Mecha-Mooks]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/MildlyMilitary Mildly Military]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/MindHive Mind Hive]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/OurWeaponsWillBeBoxyInTheFuture Our Weapons Will Be Boxy In The Future]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/PistolWhipping Pistol Whipping]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/PuttingOnTheReich Putting on the Reich]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/SendInTheClones Send in the Clones]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/SpaceMarine Space Marine]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/StandardSciFiArmy Standard Sci Fi Army]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/StateSec State Sec]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/SuspiciouslySmallArmy Suspiciously Small Army]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/SurveillanceDrone Surveillance Drone]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/TheMenInBlack The Men In Black]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/WeWillWearArmourInTheFuture We Will Wear Armour in the Future]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/ZergRush Zerg Rush]
  +
  +
===Other Tropes===
  +
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/ArmyOfLawyers Army Of Lawyers]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/AsteroidMiners Asteroid Miners]: some of their mine sites are orbital.
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BazaarOfTheBizarre Bazaar of the Bizarre]: the main office is located in one.
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BeastlyBloodsports Beastly Bloodsports]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BloodSport Blood Sport]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BottledHeroic Resolve Bottled Heroic Resolve]: One of the products the company sells is this.
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/BreadAndCircuses Bread and Circuses]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CoolAirship Cool Airship]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/CosmopolitanCouncil Cosmopolitan Council]: the Board of Officers.
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/MadeOfIndestructium Made of Indestructium]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/MegaCorp Mega Corp]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/MobileFactory Mobile Factory]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/OneNationUnderCopyright One Nation Under Copyright]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/PredatoryBusiness Predatory Business]: Though one that actually sells good quality goods.
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/RagnarokProofing Ragnarok Proofing]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/ShopliftAndDie Shoplift and Die]
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/StoicShopkeeper Super Stoic Shopkeeper]: Every single last worker for the MandalMine Collective.
  +
*[http://tvtropes.org/pmwiki/pmwiki.php/Main/TreasureRoom Treasure Room]: The Vault on Geonosis serves as this for the extremely rare resources that aren't sold off or converted to credits & need to be stored for extended periods.
 
[[Category:Companies]]
 
[[Category:Companies]]
  +
[[Category:Corporate Syndicates]]
  +
[[Category:Droid Manufacturers]]
 
[[Category:Mandalorians]]
 
[[Category:Mandalorians]]
 
[[Category:Military Organizations]]
 
[[Category:Military Organizations]]
  +
[[Category:Ship Manufacturers]]

Latest revision as of 18:01, September 17, 2013

MMC logo
{{{MandalMine Collective}}}
Organizational information
Founder(s)

Admiral Z'har Dizen Or'dinii

Led by
Associations
Subsidiaries
  • Armature Apparatus
  • Blue Shift Transportation
  • Gold Standard Consultants
  • MandalMine
  • Star Forge Shipyards
  • Starfire Security
Locations
Primary role(s)
  • Manufacturing (AA)
  • Mercenary force (SS)
  • Resource harvesting (MM)
  • Shipyard (SFS)
  • Third party negotiation (GSC)
  • Transportation (BST)
Major products
  • Clones (SS)
  • Personal equipment (AA)
  • Starships (SFS)
  • Raw materials (MM)
  • Vehicles (SFS)
Chronological and political information
Founding

43ABY

Era(s)

Jedi Vs Sith Golden

The MandalMine Collective (MMC) is a collection of various companies that have been bought out by the Admiral. Each of the companies has a specific focus. Armature Apparatus (AA) produces a wide range of personal gear & equipment. Blue Shift Transportation (BST) is a passenger & cargo shipping line. Gold Standard Consultants (GSC) is a third party negotiation & contract firm. MandalMine (MM) is a raw material extraction & sale company. Star Forge Shipyards (SFS) produces starships & planetary vehicles. Starfire Security (SS) is a private security firm. The main business office is located on Dressel in the Galactic Market. The MandalMine Collective compound, the headquarters of the company, is located on Etti IV. Additionally, there are MandalMine Collective outposts across much of the galaxy.

Board of OfficersEdit

The MandalMine Collective is a private corporation, owned solely and completely by Admiral Z'har Dizen Or'dinii. However, to allow the company to operate at peak efficiency the Admiral employs a Board of Officers to run the subsidiary companies. However, despite the apparent power of the board, the Admiral retains the power to replace any member of the Board at his pleasure.

  • Owner: Admiral Z'har Dizen Or'dinii (PC Male Zabrak, 92)
    • Head of Armature Apparatus: Yaris Droan (NPC Male Anomid, 47)
    • Head of Blue Shift Transportation: Uddn Cruhn (NPC Female Herglic, 42)
    • Head of Gold Standard Consultants: Geht'hor'nthic (NPC Male Chiss, 61)
    • Head of MandalMine: Zytlgren (NPC Female Kissai, 40)
    • Head of Star Forge Shipyards: Sevo Su (NPC Female Kaminoan, 42)
    • Head of Starfire Security: Non-Com Or'dinii (PC Male Gungan, 30)
      • Head of Naval Brigade: Commander Gotrun Raven (NPC Male Khil, 56)
      • Head of Security Brigade: Commander Doric Hawk (NPC Male Human, 34)

Products and ServicesEdit

Order can be placed Here. Orders may be placed via HoloNet, hypertransceiver, or in person.

BeskarEdit

Beskar Items are sold only to those that have the approval of at least two clan chiefs or whoever currently holds the Helm of Mandalore. Certain items require Beskar of certain grade or higher, these are listed under the grade. The customer may ask for items to be created using a higher grade of beskar than the minimum required.

  • Tier 1 items - somewhat stronger than durasteel to impacts/Moderate melting point (concentrated blaster fire).
  • Tier 2 items - a good bit stronger than durasteel, but will still yield to high energy impacts/High melting point (lightsabres).
    • Armours with integrated equipment
    • Weapons requiring energy sources (Vibroblades, Blasters, Crushgaunts, etc)
    • Complex tools/gear
  • Tier 3 items - Will not yield to impacts/Incredible melting point (extended contact with lightsabres). The laws of physics will still turn the wearer into jelly/a chard crisp after a certain point though.
    • Powered Armour

Price is based on both the size of the item & grade of beskar desired. Small gear is anything that can be reasonably carried/used in one hand. Large gear is anything that can be reasonably carried. Armour is Armour. Massive Items are those that couldn't reasonably be moved by hand (These must be approved by the helm and at least two other clan heads). Prices listed below are estimates based on general price range & the actual price may be somewhat higher or lower based on a number of factors.

  • Small gear
    • Tier 1 = 1,000-3,000 "7
    • Tier 2 = 5,000-10,000 "7
    • Tier 3 = 15,000-20,000"7
  • Large gear
    • Tier 1 = 10,000-15,000 "7
    • Tier 2 = 20,000-25,000 "7
    • Tier 3 = 25,000-30,000 "7
  • Weaponry
    • Tier 1 = 5,000-10,000 "7
    • Tier 2 = 12,000-15,000 "7
    • Tier 3 = 19,000-27,000 "7
  • Armour
    • Tier 1 = 1,000,000-2,000,000 "7
    • Tier 2 = 3,500,000-5,000,000 "7
    • Tier 3 = 7,000,000-10,000,000 "7
  • Power Armour:
    • Tier 3 = 15,000,000-20,000,000
  • Massive Items: Depends on the item.

DroidsEdit

The droids of Armature Apparatus tend to have a rough & somewhat blocky appearance due to the redundant systems & armour built into each model.

Militia & Worker

Basic

Commando

Elite

NPC General

Mining ContractEdit

The standard contract rate for most planets is 10,000,000 "7 paid per year (IC, every time resources are collected) in exchange for any mineral wealth extracted, non-negotiable. However, it is possible to exchange the standard contract for a less favorable contract with different terms (exact terms subject to negotiation).

Natural ResourcesEdit

MandalMine's main service is sale of raw & refined commodities, including but not limited to the following materials: Ingots of common, semi-precious, & precious metals; common & exotic animals & livestock; common, high quality, & exotic foods; various legal spices; common, semiprecious, precious & exotic gems, jewels, & crystals; various types of fuel; & water.

Orders may be placed as either a monthly scheduled or a one time shipment. Any orders over 500 "7 will include free delivery. Any orders below 500 "7 will have a 400 "7 transport fee. Orders under 1,000 "7 can be placed at any MMC outpost. Orders over 1,000 "7 must be placed at the primary business office on Dressel.

Personal EquipmentEdit

Armature Apparatus equipment tends to focus on function & reliability over style & appearance. While most of the equipment listed below is available on the open market, some are produced only for MandalMine Collective use.

Amour

Equipment

Explosives

Melee

Ranged

PersonnelEdit

One of Starfire Security's few products is a line of clone laborers & Clone Troopers. The Labor clones can be trained in any of a wide range of desired occupations. The clones are sold in units of 10. Additionally, Starfire Security also 'rents out' both workers & troops. The prices listed for hiring the force is per battalion (500 troops) for ground engagements & per fleet (256 points) for space engagements.

Clones:

  • Labor (Militia Class Troops if armed) - 12,000 "7 per unit
  • Law Enforcement, General (Basic Class Troops) - 15,000 "7 per unit
  • Law Enforcement, Riot (Commando Class Troops) - 18,000 "7 per unit
  • Combat, General (Elite Class Troops) - 20,000 "7 per unit
  • Combat, Command (General Class Troops/PC clones) - 5,000 "7 (Sold individually only).

Mercenary:

  • Basic, Short term site security = 20,000 "7 per week OOC
  • Commando, Short term site security = 200,000 "7 per week OOC
  • Elite, Short term site security = 2,000,000 "7 per week OOC
  • Basic, Long term site security = 100,000 "7 per 2 month OOC
  • Commando, Long term site security = 1,00,000 "7 per 2 month OOC
  • Elite, Long term site security = 10,000,000 "7 per 2 month OOC
  • Short term labor = 10,000 "7 per week OOC
  • Long term labor = 50,000 "7 per 2 month OOC
  • Short term planetary security = 3,000,000 "7 per week OOC
  • Long term planetary security = 15,000,000 "7 per 2 month OOC
  • Basic, Pacification operation =50,000 "7 per engagement
  • Commando, Pacification operation = 500,000 "7 per engagement
  • Elite, Pacification operation = 5,000,000 "7 per engagement
  • Space, Pacification operation = 10,000,000 "7 per engagement

VehiclesEdit

Star Forge Shipyards produces a wide range of vehicles & starships. While most of its products are small enough to be constructed in ground based installations, a rare few require space-based docks.

Emplacement

Planetary Light

Support (2 points)

  • REP (Resource Extraction Platform)
    • A mobile harvesting ship based on the Dreadnaught-class Heavy Cruiser. Has large, modular cargo bays in order to function in wide range of non-combat roles.

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TransportationEdit

Blue Shift Transportation provides quick and simple transport to most inhabited planets for both cargo and personal, no questions asked. Please note that all cargo and passengers are scanned for dangerous materials, such as explosives. Additionally, passengers are confined to the passenger section of the ship and unable to access the crew quarters and bridge (unless of course, you know how to breath in a vacuum). Anyone attempting to ship dangerous materials or access the crew section of the ship will be questioned by a helpful security officer from Starfire Security.

Pricing is as follows:

  • Regional:
    • Per Person (minor luggage) = 500 "7
    • Bulk cargo = 2,000 "7 (per ton)
    • Fragile cargo = 5,000 "7
  • Extended:
    • Per Person (minor luggage) = 1,000 "7
    • Bulk cargo = 4,000 "7 (per ton)
    • Fragile cargo = 10,000 "7

SubsidiariesEdit

For security reasons, all MandalMine Collective holdings, including ships, stations & ground installations have comprehensive holosurveillance systems, to the point that there isn't a single accessible space on the craft that isn't under continuous surveillance.

Starship & vehicles that are owned by MandalMine Collective are generally labeled with a call string for ease of recognition. All call strings begin with "MMC-", denoting that they belong to the MandalMine Collective. Following that is the subsidiary tag. Then comes the vehicle designation & number. The call string will generally end with the vehicle's names if given one. For example, An AT-RT that is part of Starfire Security might have the call string MMC-SSSB-ATRT-5846 "Burnout", while a Imperial Cargo Ship that is part of Blue Shift Transportation may have the call string MMC-BST-ICS-89447 "Hex". The spacecraft owned by the MandalMine Collective, with the exception of the spacecraft in the Naval Brigade, are painted a uniform glossy white.

Armature ApparatusEdit

Armature Apparatus Logo

Armature Apparatus was originally made software & hardware. Because this was less than optimal its line of products was expanded to include a vast array of personal equipment once the MandalMine Collective gained ownership. The civilian product line ranges from datapads & commlinks to droids. The military product line ranges from blasters & grenades to war droids & ship mounted weaponry. Most of the equipment used by the other subsidiaries is produced by Armature Apparatus. While the equipment Armature Apparatus makes may not be on the cutting edge of technology, it does have the benefit of being extremely durable. It is one of the main draws for the customers that the equipment is guaranteed to function in even the most extreme conditions that a person could encounter. One popular tale is of a datapad produced by this company continuing to function even after taking a direct hit from a blaster bolt.

Most of Armature Apparatus' physical holdings are manufacturing & processing factories. The bulk of these factories are located in the Corporate Sector.

Blue Shift TransportationEdit

Blue Shift Transportation Logo

Blue Shift Transportation was a passenger line based out of the Galactic Market on Dressel. However, poor business practices & rough economic times forced the owners to sell off the company. Spotting a chance to cut costs further, the Admiral bought the entire company outright. After supplementing the fleet to be able to handle cargo as well as passengers, he set the fleet to transporting the vast quantity of raw materials gathered by MandalMine to the various shipyards & factory planets. The fleet also carries passengers & private cargo at incredibly low prices to provide further income.

Most of Blue Shift Transportation's holding are ships, however the company has both orbital & land based docking & resupply facilities located across the galaxy. While the majority of these facilities are located in well traveled regions of space & along major hyperspace routes, a fair number are 'hidden' at backwater or uncharted point in space in order to serve as emergency rendezvous points in times of sufficient need.

Gold Standard ConsultantsEdit

Gold Standard Consultants Logo

Originally a consulting firm on Muunilinst, Gold Standard Consultants was acquired fairly early in order to assist in making business contracts for MandalMine Collective as beneficial as possible. Their main source of work comes from overseeing any contracts involving the MandalMine Collective & the various subsidiaries companies that belong to it. They also are available for hire in a wide range of legal services. These services include drafting contracts, Attending functions as neutral third party witnesses, Legal consultation, Judicial or criminal representation, Hosting legal or negotiation meetings, and other similar tasks.

Most Gold Standard Consultants' offices are located near the Core, however most known planets with a sufficiently large population will have at least one office present.

MandalMineEdit

Tribal dragon head

The Admiral's original company. Through a combination of time, a monopoly on beskar, price undercutting, & ruthless negotiating the Admiral managed to acquire an impressive fortune. While MandalMine focused on Ores & Metals to start with, it eventually branched out into food, lumber, livestock, precious stones, lightsabre crystals, various types of stone & a wide range of other raw materials. The Admiral eventually stepped down from running the day to day business. A fair portion of the resources harvested are use to supply the other subsidiaries of the MandalMine Collective. The remaining resources are sold off to the highest bidder.

Most of MandalMine's physical holding are Resource Extraction Platforms traveling around the galaxy & the material wealth they carry. However, MandalMine does hold a number of warehouses & other storage facilities in which material is stored on a short term basis.

Star Forge ShipyardsEdit

Star Forge Shipyards Logo

Originally a vehicle company that produced a range of personal craft from landspeeders to space yachts, Star Forge Shipyards was acquired by the Admiral to provide the various craft needed by the other subsidiaries. Most of the craft Star Forge Shipyards makes are constructed in ground-based manufacturing planets. Craft under thirty meters are constructed on assembly lines, while craft up to five hundred meters are constructed in construction slips. Larger ships would require orbital construction facilities, which Star Forge Shipyards currently lacks.

Star Forge Shipyards holdings are mostly located in the Corporate Sector. While a number of dealerships across the galaxy are owned by Star Forge Shipyards & sell their craft, all the manufacturing facilities are located in the Corporate Sector.

Starfire SecurityEdit

Starfire Security logo

Starfire Security was originally a small mercenary company operating in the Arkanis Sector in the Outer Rim. Due to the MandalMine Collective's troubled history of being subject to violent pirate raids, enemy assaults, & Jedi/Sith attacks, MandalMine Collective bought out the company for its own use. Starfire Security is mainly tasked with the defense of the various holdings and properties owned and operated by the MandalMine Collective. However, the forces that aren't busy at any give time are hired out as mercenaries & troubleshooters. Additionally, Starfire Security produces, trains & sells clones. These clones are produced in the Kaminoan style due primarily to the number of Kamino scientists that fled the planet when the Admiral abandoned the planet.

The SS is broken into two branches, the Naval & Security Brigades. The Naval Brigade (SSNB) which is made up of hyperspace capable craft; & the Security Brigade (SSSB) which is made up of security operative and the non-hyperspace capable craft and droids that they require. The Praetorian Guard is technically a third branch, however, it reports directly to the Admiral & serves as bodyguards to Board of Officers, as well as internal security.

The standard genetic stock used for the clones that are used in the Naval Brigade, Security Brigade & Praetorian Guard is that of a genetically modified female Draethos. The modifications introduced to the genetic stock were increased intelligence & obedience. However, these destined to join the Security Brigade are carefully trained to work in independent fire teams of four. The standard genetic stock is not sold, & is only produced for private use.

Starfire Security's primary facility is a large station in orbit around a blue star. The location of this facility is considered a high-priority secret & extensive measures are taken to prevent its location from being discovered. Starfire Security also operates a number of offices on more lenient planets across the galaxy.

Naval BrigadeEdit

Serving as a deterrent to any pirate or raider force that would seek to attack MandalMine Collective holdings, the Naval Brigade is made up of the best spacecraft that money can buy. Due to the decentralized nature of the holdings of the MandalMine Collective, the Naval Brigade is primarily composed of corvettes, small escort craft, & Starfighters. The standard genetic stock makes up the vast majority of ship crews, both in Starfire Security & in the other subsidiaries. The various ships of the Naval Brigade are plated with an alloy call Havod giving the ships a deep red colouration.

The Naval Brigade is divided up into several Operational Fleets, these fleets are usually spread over vast tracks of space & will rarely gather in one place for anything less than a full scale emergency. The current list of active Naval Brigade Operational Fleets is provide below.

Security BrigadeEdit

The operatives of the Security Brigade have been trained to the utmost degree. The reason for this is that they occasionally have to repel more powerful forces, including Jedi & Sith on occasion. The Operatives have been trained to be able to combat Force & lightsabre wielding adversaries. The glossy black combat armour & mirrored faceplate, adds tremendously to the intimidation factor that each Operative presents to any would be trouble maker. The fact that they usually work in teams of four often makes the even bravest or most foolish soul pause & reconsider their actions for a moment.

Each Operative is issued a standard kit made up of armour, primary weapon, secondary weapon, sidearm, & gear. The armour issued to each Operative is the standard issue OA. The primary weapon is an OR, with the secondary weapon being a HAW. Each Operative is allowed to choose the make of their sidearm pistol. Finally, each Operative will carry up to five large kit items based on the current mission. Examples of large kit items are: mines; medpacs; MER command beacon (for directing local MER units); tactical strike beacons; a case of additional HAW rockets (15); & thermal detonators.

The Security Brigade is divided up into several Battalions. Each Battalion is made up of 500 fireteams of 4 Operatives each (2,000 Standard Operatives (Commando Troops) Total). It is rare for an entire Battalion to be deployed in a single engagement. It is completely unheard of for multiple Battalions to be deployed together. Generally, engagements that would require such numbers are thinned out by orbital fire before the Battalion is deployed. Vehicles are deployed as needed, With the following models currently in use.

Praetorian GuardEdit

The Praetorian Guard serves as a last line of defense against any hostile action against the Board of Officers or any other high ranking figure in the company. Clad in a red coloured variant of the standard Security Operative armour, the Praetorian Guard presents an intimidating front to any that might be foolish enough to try & attack their charge. In addition to the standard gear carried by every operative, each Praetorian guard also carries a single, crimson-coloured lightsabre. While they are not skilled enough with the sabres to match a more experienced knight or master, they are skilled enough to engage most sabre wielding enemies long enough for the other Guard members to bring other weapons to bear. Due to this & several other unusual circumstances there are even rumors that the Praetorian Guard includes Force users among its ranks, though these rumors are denied by the Board of Officers.

HistoryEdit

Lately, MandalMine Collective has gained control of the CSA & claimed the Corporate, Aparo, Trianii, Farana, & Wyl Sectors. However, the company has yet to solidify their claims in the southern part of the Corporate Sector & the eastern part of the Wyl Sector.

TV Tropes & AchievementsEdit

Naval Brigade TropesEdit

Praetorian TropesEdit

Security Brigade TropesEdit

Other TropesEdit

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