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Ferrin Sha (Mk 3 Specs)
Production information
  • Ossus Shipyards (Mk 3)
  • CEC (Mk 1)
Product line

Capital Ships

  • Heavy Battlecruiser
  • Pocket Battleship

Ferrin Sha

Technical specifications

4 Km (2.5 miles)


1.375 (0.86 miles)


1.5 km (0.94 miles)


1.15 billion metric tons

  • 2400 G
  • 2500 G (overload)
Engine unit(s)
  • OT/CEC RTH120-CLE engines (2)
  • OT/CEC RTH120-BLE engines (2)
  • OT/CEC RTH100-CLE engines (10)
Hyperdrive rating
  • Class 0.125 Main
  • Class 0.25 Backup
Hyperdrive range


Power output

3.1 x 10^78 J/s rated

Power plant

3 Zero Point Devices, ramscoop intake

  • 1 3.74 x 10^68 J device
    • Main systems
    • Propulsion
  • 1 3.74 x 10^68 J device
    • All weapons up to Turbolasers
    • Trinity Cannons
    • Super laser (2 x 10^27 J = 6.67 x 10^26 W for 3 seconds)
  • 1 3.086 x 10^78 J (3.24 x 10^68 J/s/m^2) device
    • Shields

Equipped, multi-layered

  • Reactive Armor
    • Multiple Molecularly Bonded Layers
    • Quantum-Crystalline Layer
Sensor systems
  • Draydax Sensor Suite
    • AESA "Phased Array" equipped
Targeting systems

Upgraded LeGrange Systems

Navigation system


  • Therm-optic and energy cloaking
    • stygium cloak generator
  • EMP generator
  • sensor jamming / masking systems
  • De-ionizing and degaussing systems
  • Anti-concussion field generators
  • Gravity well generator
  • Faraday Cage
  • Signature displacement system
  • 1 Coaxial Superlaser
  • 5 Heavy Pulse Cannons (anti-emplacement/capital)
  • 14 Medium Pulse Cannons (anti-emplacement/capital)
  • 55 Light Pulse Cannons (anti-emplacement/capital)
  • 210 Barbette Turbolaser Cannons (8 barrel anti-capital)
  • 210 Quad Turbolaser Cannons (anti-cruiser/destroyer)
  • 210 Turbolaser Turrets (anti-frigate/corvette)
  • 120 Ion Canons
  • 700 Point-defense laser batteries (anti-fighter/bomber)
  • 40 Torpedo tubes (anti-ship torpedoes)
  • 350 M2A1 24-shot Missile batteries (anti-fighter/bomber)
  • 25 Tractor beam projectors
  • 16 Mine Launchers
  • 5 Wings (432 Fighters)
  • 10 Lambda Class Shuttles
  • 45 LCM-T landing craft
    • 3 MBT or SPG per transport
    • 4 IFV per transport
    • 16 Cannon per transport
    • Up to 14 troop carriers
    • Up to 1 battalion (300-800 troops) per transport
  • Repair and recovery drones
  • 1 Armored Brigade Combat Team
    • 4,800 Troops
    • 90 Tanks
    • 90 IFV's
    • 112 Troop Transports
  • 1 Infantry Brigade Combat Team
    • 4,500 Troops
    • Transport Vehicles
  • 1 Mechanized Brigade Combat Team
    • 4,500 Troops
    • 300 IFV/SPG/Cannon
  • 15,000 troops total (1,200 on ship, 13,800 in teams)
Docking bays

4 Bays


35,745 Total (Crew rotation is typically 16 hours, 0.5 Ossus Day)

  • 9,600 Navy crew across all standard ship duties
    • 600 Officers
    • 9,000 Enlisted
  • 15,000 troops
    • Armored BCT
    • Infantry BCT
    • Mechanized BCT
  • 20 Shuttle crews
  • 1,125 LCM crews
  • 10,000 Combat Aerospace Crew
    • Pilots
    • Maintenance
    • Logistics
    • Security
    • Combat Communications (CIC)
Minimum crew

4,500 Crew

Cargo capacity

10,000 cu. meters

  • 8 Years (stnd.)
  • 10 Years (max)

Holonet and subspace

Other systems
  • Holosuites
  • CEC teleportation technology
  • CEC Replicator systems
  • Lateral Manuavering Thrusters
  • Gravitic Modulators
  • Mass Detectors
  • Advanced Fire Control Systems
  • Blast Tinted Windows
  • Internal Compensators
  • Compartmentalazation
  • Battlefield Holographic Control Interface System
  • State-of-the-art computer systems
  • Solaris-class Artificial Intelligence
  • CGT sensors
  • Hyperwave sensors
  • AEGIS Fleet-wide systems
  • Enhanced self-distruct system
  • Internal and external bridges

ODF and close allies only

  • Command ship
  • Carrier
  • Transport
  • Heavy cruiser / battleship
  • Communications
  • Armed escort
  • Scouting
  • Planetary defense and offense
  • Close support
  • Strategic offense and defense
  • Tactical offense and defense
  • Diplomatic



>200 ABY

Earliest sighting

>200 ABY, departing Corellia (ODFS Ferrin Sha)

Present for battles/events
  • Bothawui Skirmish
  • Jedi Seizing of Coruscant
  • Sith Sacking of Coruscant
  • Various skirmishes above Ossus
  • Mando-Sith War
    • Sacking of Ossus
    • Return to Ossus
  • Renove Skirmish

The Ossus Navy

Known owner(s)

Jaecyn Riddick

The Ferrin Sha class Battlecruiser was a class of ship built by OssusTech, with considerable credit going to the CEC for the development and construction of the first ship of the class, and the class overall. Nomenclature of the ship generally follows the tradition of naming them after prominent members of Ysannan society. The only exceptions to this are the Ferrin Sha, named after a mythical city-state from ancient Ossus located in the Yhazidhi Steppe, the fabled capital of the Yhazidhi Taqwm, who were said to be a highly advanced society on many levels, and very gifted in the Force. The Zeison Sha, an independent Force using culture from Yannibar, known to the Ysanna and considered by some to be a kindred sect within the Force.

Ships of the Line[]

Ferrin Sha, Mk 1[]

There was only one Mk1 ship made, the Ferrin Sha. She was designed as the prototype for the class and testbed of many new systems developed by both the CEC and OssusTech. She wolud later go on to be a regular "ship of the line," and eventually be the basis for later versions of these ships. The latest batch of upgrades makes the Ferrin Sha a Mk 1-Rev 3 ship, upon which the Mk 3 ships would be based.

Ferrin Sha, Mk 2[]

This is the only version of the ship that has no examples in service. Initially, Master Jaecyn Riddick had submitted the original specification to the galactic Patent Office, the governing tech authority at the time, only to have those spurned. Bitter at the rejection, Riddick concocted a version of the ship with severely reduced specifications to appease the "powers that be," and have them believe that this was the ship that would be making up the center of his battlegroups. All ships made after this were of the Mark 3 standard, but were falsely billed as Mark 2. Therefor, no ships of this specific kind are, or were, ever put through production. A few years later, the Galactic Patent Office was disbanded, and Riddick's omission succeeded in not incurring a response.

Ferrin Sha, Mk 3[]

There are several ships of this subclass. Based on the refitted Mk1 ship, which included more weapons, and a more efficient power management system over the original design, the Mk 3 is the latest version. Right after an attack on the Jedi Library on Ossus, several of these ships were made. The ODFS Ferrin Sha was upgraded to this standard.

Active Ships[]

Ossus Defense Force:

  • Ferrin Sha
  • Zeison Sha
  • Tal Shiar
  • Sechar Nabiw
  • Minos Corva
  • Xindi Sabo
  • Ikeya Seki
  • Altair Sheck
  • Kuri-kin Tha
  • Likud Madesh
  • Vaseth Izan
  • Zarec Atya
  • Iber Khan
  • Famir Khan
  • Ibecyn Haerka
  • Shibris Ceara
  • Keatanna Shizuka
  • Ceaddyn Rallan
  • Jalin Maru
  • Ila Haren
  • Vawen Matha
  • Sedia Tendra
  • Seyn Ralithi
  • Kanara Cewyn

Background and Service[]

The Ferrin Sha class was designed to be as big a hitter as possible, with as small a size as possible. The overall philosophy among the Ysanna in charge of building up the military was that bigger doesn't necessarily mean better. The Ysanna shipwrights and military leaders knew well of designs dating back to the Palpatinian Empire such as the two Death Stars, and the handful of massive super star destroyers such as the Executor-class, Assertor-class, Eclipse-class, and Mandator-class ships, as well as ships made in the intervening time. While these ships were respectable in their own right, they were of such few in number and of relatively high resource expenditure for the time that rendered them as more of a statement and of fashion rather than practical assets. What was needed was a class of ship that could function in similar fashion as the larger super-weights, but be in a smaller form factor, being easier to manufacture, less resource heavy, and also able to be made and deployed in higher number, allowing for a more flexible and adaptable force, regardless of if the Ferrin Sha-Class battlecruiser were to operate independently, or as part of the larger fleets that would be made to support each of the ships in the class. Fortunately for the designers and builders, there was technology that allowed for such disparity. The original ship was, for which the class draws it's name, did perform admirably, though naturally, not without flaws. In part due to these flaws, the ODFS Ferrin Sha was the only ship in her class for a few years, as much of the technology that constituted her construction was still relatively new, or older technology that was relatively underdeveloped. The ODFS Ferrin Sha would be the initial ship of transition from the centuries old designs of the Palpatinian Empire to what would be the modern era of Ysannan design for their own defense force.

The Ferrin Sha was to be not only a test bed for several Corellian technologies, but also of several technologies made by Ysanna from Ossus, who were just emerging as decent technologists in their own right, after centuries of being isolated from the galaxy. In spite of whatever bugs she did posses on account of new technological advancements, she flew with flying colors.

The Ferrin Sha-class battlecruisers in service so far are not the only kind nor class to be tasked with defending Ossus, but they are current the only ones that are made by the local population for just such a task, among others.


The Draydax sensor system was designed to be on the forefront of sensor technology. After several battles, however, a better system was needed. Using the original as a foundation, an Active Electronic Scanning Array, aka Phased Array system, was added, allowing for much improved performance and resulting in the Draydax Mk II. The technology was taken from an upgrade to the Mk 5 E-Wing, which was being developed and upgraded at about the same time the Ferrin Sha-Class was being designed and made, and adapted for the battle wagons of the ODF Fleets. Capabilities include the nigh-impossibility of being jammed, the ability to throw off any guided projectile attack, and an increase in tracking and processing capabilities. Naturally, the ship borne versions would cover a significantly larger volume of space, though operating on at least the same basic premise as the smaller, less powerful fighters, bombers, and support vessels. This allows for the ships to act in a C3ISR (Command, Control, Communications, Intelligence, Surveillance, Reconnaissance) capacity in aid of all other fleet and navy assets.

The pulse-class cannons on these ships were designed to replace the Trinity-class weapons that were originally on the Ferrin Sha ship. With proper development, energy efficiency was considerably upgraded, resulting in less energy input required to achieve the same power output and therefore maintain the same damage coefficient. As such, the Pulse cannons are able to match or beat the original Trinity cannon designs for damage, but require less energy to do so, since less energy ended up as waste heat. This also improved recharge times, firing rate, and fire control options. They are capable of penetrating MB armor with relative ease, though QC armor is still problematic at best. Functionally, it is similar to the Proton-beam cannon.

The degaussing and de-ionizing systems are in place to aid the Faraday cage that covers the ship and the individual components and modules. They essentially defeat any electro-magnetic attack, and, for example, can allow the ship safe passage through electro-magnetic driven mine fields. The EMP generator is not new technology, it has been around for many tens of thousands of years. It is important to note, however, that this EMP system can be focused in addition to the traditional all-encompassing blast, and will incapacitate any ship that is not protected against such attacks. Any ships that are, depending on the strength of their protection, will be relatively unharmed. Deflector shields have little to no effect in protection of a ship against EMP attacks. While the D/D/F Systems are very good in keeping any ship that has it equipped safe from electromagnetic attacks, one known downside is that the effectiveness and efficacy of these systems seems to be commensurate with the size of the craft. A fighter, for example can handle a considerable amount of EMP radiation in it's own right, but should an adversary employ a massive attack against a naval vessel such as a destroyer or cruiser, an undocked fighter craft might be knocked out where the fleet ship would withstand it. There are efforts to work this discrepancy, from adapting tactics and strategy to actual physics related ideas.

Therm-optic and energy cloaking systems are built on top of the traditional cloaking systems. They are designed to give CGT scanners a harder time in trying to spot the ship as it is cloaked. It isn't a perfect system, only cutting down on the silhouette of the ship, basically making it appear much smaller, but not completely invisible to CGTs, as CGT scanners are primarily built to register the relatively minute gravity fields created by ships, especially large ones. Therm-optic energy cloaking systems were designed to remove any thermal, optical distortion, or EM radiation signature that would be used, on top of any gravimetric signature that was created simply on account of a ships mass. To complement these systems, a Signature Displacement System was also developed. Similar to various structural designs on the various small craft and ships, it would employ passive techniques to redirect sensor emissions energy, thus reducing the apparent size of the return, as well as active methods, meant to make the adversary believe that whatever was returned, was located in another location. This system only really worked in relatively small range window, given a particular area of operations, but it was enough to be tactically useful. There was also a subsystem developed that allowed for a false image of that particular ship to be transmitted while that ship was declared, though it was rife with flaws and not seen as particularly useful, even when it worked.

The ship also has on it a gravity well generator, meant for interdiction, and cover, but has on occasion been known to be used in foiling escape attempts by the enemy.